Tuesday, June 1, 2010

Another car section done

Another day, another piece done. Doesn't look so great right now due to messy lighting, but that'll be fine later on anyway.

Took less time than the others, but was really picky on some areas. Still took a good 6 hours of effort though.

On the plus side, there's only really one more armour plate to go, for the front hood, and then I can get to work on the main car chassis.

After that, have to do a door, internal stuff like chairs (the last video showed a failed attempt at a chair from some time ago), dashboard, and so on. Fortunately have much better reference photos for the next few pieces than this last one, which was very much so a pain.

I figure it should be done in total within a week, barring any unforseen circumstances or setbacks. Hopefully that doesn't occur, but I could be off too. Still need to set the materials up as well, think I'll be using Mia Material X for it since there's alot of plastic and metal, and that should give the best control over it, even if it means rendering in mental ray.

I'll have to bug Matt about that sometime soon. Sure it'll take forever to render, but for how nicely this's coming out, it deserves no less. That, and with the number of organic curves on this thing, it just will flat out look better with proper smoothed rendering. The default looks alright, but there really are way too many organic curves that don't quite come out right without an excessive poly count.

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